Friday , August 28 2015

Intro To Pflow mParticles in 3DS Max 2014

Getting down and dirty with Pflow mParticles

With 3ds max 2014 we now finaly have the box #2 and #3 from Orbaz integrated into pflow, this makes pflow actually useful. 3ds max 2013 had the box#2 and the lesser worthy tools in box#3 with it’s subscription and to get the full box#3 aka the operators you had to have the full suite to be able to play around with the awesome and some what complex data operators. And 3ds max 2012 and lower needed to have the actual box#2 , box#3 from Orbaz. The names differs from the plugin to the integrated version but they are pretty much the same folks.

Like i have said in a previous article, when trying to figure out a solution for your particle setup think simple. It’s easy to get overly exited about your particle system and then figure our a super complex setup to make it work but like i said, think simple. 


About Johannes Tiner

Johannes is the name and i'm the president and owner of where i'm trying to teach what I learn.

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Softbody dynamics with mparticles in 3ds max 2014

Let's see how we can make some softbody dynamics with mParticles inside of 3ds max 2014. It's useful for so many things and once you get the softbody going it's not hard to get the metal denting happening. It's easy to do and i know you want to learn how to do it!

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