3D text bevel in 3ds max

Posted by Johannes Tiner 9 months ago

Let’s go over the bevel profile modifier in 3ds max. It’s the go-to modifier when you want to create nice rounded edges for your text and splines. Like the name says, it’s the profile for your spline work so you can create any type of complex profile you want. The bevel profile modifier is not as user friendly like the one cinema 4d have but it has all the power to create any profile you would want.

What we will cover in this 3ds max tutorial

  • Create some 3D text
  • Round edges with the bevel profile modifier
bevel-screen

Get some control over your splines!

Working with the bevel modifier is awesome! With it you can easily create round edges or even complex profiles for your spline work. Works with everything spline so that could be an exported spline from Illustrator, splines from 3ds max or text. You don’t want to have perfectly 90 degrees edges (unless your going for a certain look of course) since it wont catch any light and it looks very flat. It’s not only awesome for text but it rocks for making things such as all types of kitchen doors, complex straight geometry with lots of holes etc. As long as you’re not deforming your object you can quickly create some sweet looking geometry.

Go beyond flat!

If you want to make further modeling tweaks you should keep the spline(s) as low poly as possible. Like i did in the video with the rectange and the circles, but lowering the vertices for the circles by giving them 1 step interpolation instead of the default 6 step interpolation. this will give them 8 sides which is perfect if you want to create a perfect circle with turbosmooth. Then just add the bevel profile modifier with a round corner (remember to keep that one low poly aswell) add an edit poly and use the cut tool to connect the vertices to make it quad, slap on the turbosmooth and call it a day!

 

  1. Ameen Ahmed

    Just wanted to say thank you for all of the tutorials that you have created. They have awesome commentary (funny, but not overly done), and you have helped me get used to VRay.

    Cheers

    1. Thank you for your kind words! It Means a lot.

  2. Bob Smith

    WOW!
    Great looking website and awesome in depth tutorial ! :D
    this post helped me a lot ! it was a super simple tutorial and the results were amazing
    thank you kind sir for sharing your knowledge

  3. arash

    Thanks dear Johannes.. you’r tutorials is great …
    and i’d like to know how you can find this methods?

    book or someway like that?

    1. Thank you Arash :)

      The best way to learn imo is the Nike way, just do it!

      Come up with something you want to create and just digg in. Keep it simple in the beginning. When you hit a stop, just search the internet, there will always be solutions to your problems. You will learn a lot from trial and error.

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