Latest from

Tiner

.co3DS Max and Vray tutorials in awesome video formats with audio!
Upcoming tutorial brake disk Posted by
Johannes Tiner
6 Comments

Upcoming Tutorial: Brake Disk

This is an upcomning 3DS Max tutorial on how to make a brake disk and a brake caliper in 3DS Max and Vray. We will do the modeling, shaders and light setup and finally rendering this puppy out! Stay tuned!

Bendy bling text tutorial Posted by
Johannes Tiner
10 Comments

Bendy Bling Text in 3DS Max 2014

I saw this awesome looking render over at Behance and just had to re-create it and show you guys! It looks sweet and is easy to do so everyone can follow along. Using some modifiers and some magic and poff, we have a winner. Let’s rock and roll!

Deformation with mParticles in 3DS Max 2014 Posted by
Johannes Tiner
3 Comments

Deformation with mParticles in 3DS Max 2014

Let’s continue on with some more mParticles. It’s time to start making some cool deformation. We will cover some basics about the glue operator and also a bit of camera animation with the camrig inside of the Animators Toolkit. Let’s get this show on the road!

Vray custom lights tutorial Posted by
Johannes Tiner
19 Comments

Vray Custom Lights in 3DS Max 2014

It’s time to learn how to make some cool custom lights in Vray. Let’s also see how we can add constraints to them so it’s easier to move them around in our scene. So are you guys with me?! Let’s open up 3ds max and Vray and get started!

Camera Jiggle With The Spring in 3DS Max 2014 Posted by
Johannes Tiner
0 Comments

Camera Jiggle With The Spring in 3DS Max 2014

Get a crazy awesome camera animation in 3ds max by adding the spring to your camera. It can be hard to get an interesting camera animation so here is a 3d tutorial about just that. It’s time to make some nice camera animations!

Animation with the attribute holder Posted by
Johannes Tiner
4 Comments

Animation With The Attribute Holder in 3DS Max 2014

Have you ever wanted to know what the Attribute Holder do? If so then check this video tutorial out and learn how to add sliders and how to wire the controllers to your objects modifiers. Makes animation a lot faster and most important, fun!